Hello there!
I'm Mina Abbassi, a lifelong gamer working to become a lifelong game dev!
I’m on a mission to make players and characters alike deal with the most absurd situations possible—and question whether “normal” ever existed in the first place.
I bring a multicultural and multidisciplinary approach to building fantasy/sci-fi worlds and storylines for players that shape them as much as they shape it. Every detail counts, from a nation's ancient and robust class system, to that time an off-track Q&A session almost tore it down.
Writing Samples
[SPEC] Rimworld - Ambient Dialogue
NPC Barks/Overheard Dialogue
"Sooo, those holes in your clothes... fashion statement?"
The Big Game - Coen Heuvel
Character sheet
"[...] one should never mistake having a lot of judgment for having good judgment."
Down the Rabbit Hole - Story
Narrative Script for programmer
"You're acting kind of crazy. She was literally just joking."
[SPEC] Oblivion - Brilsten Wildbane
NPC Dialogue/Quest Outline
"Listen. Hard times hit us all. And I don't know if there'll ever be times harder than these. We all have our ways of... coping."
SYM-Thal Promo
In-universe poster and marketing copy, example cinematic cutscene
"From labor to love, firmware to friendship, if you can dream it, SYM-Thal can too."
Code: Elysium - Stimulation Bar
Game mechanic concept for potential expansion of game jam project.
"A true stimulation storm, waiting for you to fly right in."
BONUS: Some of my favorite games